Ещё больше кодов для The Sims

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        The Sims:
    =========
    Нажмите [Ctrl][Shift][C] во время игры и в    командной строке введите:
    KLAPAUCIUS - 1000 денег
    ROSEBUD - 1000 денег (только в версии 1.1)
    WATER_TOOL - Вокруг дома появляется вода
    SET_HOUR - Время (значения от 1 до 24)
    SET_SPEED - Скорость игры (значения от -1000 до    +1000 )
    INTERESTS - Вы можете менять интересы и    характер людей
    AUTONOMY - (Значения 0-100) Насколько хорошо    персонажи думают о себе
    GROW_GRASS - Растим траву (значения 0-150)
    MAP_EDIT ON - Включаем редактор карт
    MAP_EDIT OFF - Выключаем его
    ROUTE_BALLOONS ON - Появляется шарик с    объяснением, почему ваш герой не делает    того, о чем вы его просите.
    ROUTE_BALLOONS OFF - Убирает шарики
    DRAW_ALL_FRAMES ON - Открываем все окна
    DRAW_ALL_FRAMES OFF - Закрываем
    TILE_INFO ON - Наведите курсор на объект для    получения информации о нем
    TILE_INFO OFF - Выключаем этот режим
    ! - Повторяет действие последнего кода
    HISTORY - Стирает файл с историей семьи
    EDIT_CHAR - Открывает окно редактирования    персонажа
    Чтобы получить сразу 7000 денег (можно и    больше), наберите KLAPAUCIUS а затем !;!;!;!;!;!;!
    **********************************************************************
    

The Sims: House Party =====================

   
    Cheat Codes While playing a game, press [Ctrl] + [Shift] + C to display a    prompt box in the upper left corner of the screen. Then, enter one of the    following codes to activate the corresponding cheat function. Note: Enter    [Exclamation point] at the prompt to repeat the last cheat entered. Enter a    [Semi-colon] between codes to enter multiple codes at the same time.
    RESULT - CHEAT CODE
    1000 Simoleons - rosebud
    Add new family history stat to the current family - hist_add
    Appends the route destination list to AllRoutes.txt
    every time a route is found - write_destlist
    Architecture tools automatically set the level as needed - auto_level
    Automatically import and load indicated FAM file - import [FAM file]
    Automatically load indicated house, no questions asked - house [house    number]
    Check and fix required lot objects - prepare_lot
    Completely flush app to VM file when running
    Windows NT - flush
    Crash game - crash
    Create moat or streams - water_tool
    Create shrunk_text_#.bmp files - shrink_text [font_size] [text]
    Create-a-character mode - edit_char
    Display personality and interests - interests
    Draw all animation frames disabled - draw_all_frames off
    Draw all animation frames enabled - draw_all_frames on
    Draw colored dots at each person's origin - draw_origins
    Dump entire memory to core_dump_[date:time].txt - core_dump
    Dump selected person's most recent list of scored
    interactions to a file - dump_happy
    Dump selected person's motive contribution curve to a
    file - dump_mc
    Enable debug flag to show outcome choice dialogs for
    social interactions - debug_social
    End sim logging - sim_log end
    Execute "file.cht" file as a list of cheats - cht [filename]
    Floorable grid disabled - draw_floorable off
    Floorable grid enabled - draw_floorable on
    Force an assert for testing - assert
    Log animations in the event log window - log_animations
    Map editor disabled - map_edit off
    Map editor enabled - map_edit on
    Move any object - move_objects
    No tutorial object generation when tutorial house is
    loaded - tutorial off
    Prevent web browser crashes - browser_failsafe
    Preview animations disabled - preview_anims off
    Preview animations enabled - preview_anims on
    Programmer stats - tile_info
    Quit game - quit
    Read in behavior tuning constants from Tuning.txt - #import
    Rebuilds entire control panel/UCP from scratch - rebuild_cp
    Refresh the BMP_ resources for all people whose IFF
    files are writable - refresh_faces
    Rematch dependent textures and regenerate bitmaps
    for all user characters - refresh_textures
    Restore tutorial - restore_tut
    Rotate camera - rotation <0-3>
    Routing debug balloons disabled - route_balloons off
    Routing debug balloons enabled - route_balloons on
    Run series of random operations on unhoused families - fam_test [opcount]
    Save currently loaded house - save
    Save family history file - history
    Say "plugh" - plugh
    Say "porntipsguzzardo" - porntipsguzzardo
    Say "xyzzy" - xyzzy
    Selected person's path displayed - draw_routes on
    Selected person's path hidden - draw_routes off
    Set event logging mask - log_mask
    Set free thinking level - autonomy [1-100]
    Set game speed - sim_speed [-1000-1000]
    Set grass change value - edit_grass [number]
    Set grass growth - grow_grass [0-150]
    Set lot size - lot_size [number]
    Set maximum milliseconds to allow simulator - sim_limit [milliseconds]
    Set sim speed - sim_speed [-1000 - 1000]
    Set time of day (unpatched game version) - set_hour [1-24]
    Set z offset for thought bubbles - bubble_tweak [z offset value]
    Sets the neighborhood directory to the path - [directory path]
    Sets up the borders of the lot with non-editable flag - lot_border [ ]
    Sets whether menu items appear for in use objects - allow_inuse
    Show memory view window in debug builds of the
    game - memview
    Start sim logging - sim_log begin
    Swap the two house files and updates families - swap_houses [house number]    [house number]
    Ticks disabled - sweep off
    Ticks enabled - sweep on
    Tile information displayed - tile_info on
    Tile information hidden - tile_info off
    Toggle allowing visitors to be controlled using the keyboard -    visitor_control
    Toggle assets report - report_assets
    Toggle automatic object reset feature - auto_reset
    Toggle calls to PeekMessage within sim loop - sim_peek
    Toggle camera mode - cam_mode
    Toggle display of unavailable interactions in person
    control menus - all_menus
    Toggle music - music
    Toggle object compression in save file - obj_comp
    Toggle quaternion transformations - quats
    Toggle sound log window - sound_log
    Toggle sounds - sound
    Toggle web page creation - html
    Total reload of people skeletons, animations, suits and skins -    reload_people
    Trigger sound event - soundevent
    Write out an RTE file every time a route is found - write_routes
    Write out behavior tuning constants to Tuning.txt - #export
    **********************************************************************
  

The Sims: Livin' Large ======================

   
    Press [Ctrl] + [Shift] + [Alt] + C to get the dialog window. Type    "rosebud" then "!;!;!;!;" and so on--for every    "!" you get another 1,000 Sim dollars!
    While playing a game, press [Ctrl] + [Shift] + C to display a prompt box in    the upper left corner of the screen. Then, enter one of the following codes    to activate the corresponding cheat function. Note: Enter [Exclamation    point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon]    between codes to enter multiple codes at the same time.
    Effect - Cheat
    1000 Simoleons - rosebud
    Add new family history stat to the current family - hist_add
    Appends the route destination list to AllRoutes.txt
    every time a route is found - write_destlist
    Architecture tools automatically set the level as needed - auto_level
    Automatically import and load indicated FAM file - import [FAM file]
    Automatically load indicated house, no questions asked - house [house    number]
    Check and fix required lot objects - prepare_lot
    Completely flush app to VM file when running
    Windows NT - flush
    Crash game - crash
    Create moat or streams - water_tool
    Create shrunk_text_#.bmp files - shrink_text [font_size] [text]
    Create-a-character mode - edit_char
    Display personality and interests - interests
    Draw all animation frames disabled - draw_all_frames off
    Draw all animation frames enabled - draw_all_frames on
    Draw colored dots at each person's origin - draw_origins
    Dump entire memory to core_dump_[date:time].txt - core_dump
    Dump selected person's most recent list of scored
    interactions to a file - dump_happy
    Dump selected person's motive contribution curve to a
    file - dump_mc
    Enable debug flag to show outcome choice dialogs for
    social interactions - debug_social
    End sim logging - sim_log end
    Execute "file.cht" file as a list of cheats - cht [filename]
    Floorable grid disabled - draw_floorable off
    Floorable grid enabled - draw_floorable on
    Force an assert for testing - assert
    Log animations in the event log window - log_animations
    Map editor disabled - map_edit off
    Map editor enabled - map_edit on
    Move any object - move_objects
    No tutorial object generation when tutorial house is
    loaded - tutorial off
    Prevent web browser crashes - browser_failsafe
    Preview animations disabled - preview_anims off
    Preview animations enabled - preview_anims on
    Programmer stats - tile_info
    Quit game - quit
    Read in behavior tuning constants from Tuning.txt - #import
    Rebuilds entire control panel/UCP from scratch - rebuild_cp
    Refresh the BMP_ resources for all people whose IFF files are writable -    refresh_faces
    Rematch dependent textures and regenerate bitmaps
    for all user characters - refresh_textures
    Restore tutorial - restore_tut
    Rotate camera - rotation <0-3>
    Routing debug balloons disabled - route_balloons off
    Routing debug balloons enabled - route_balloons on
    Run series of random operations on unhoused families - fam_test [opcount]
    Save currently loaded house - save
    Save family history file - history
    Say "plugh" - plugh
    Say "porntipsguzzardo" - porntipsguzzardo
    Say "xyzzy" - xyzzy
    Selected person's path displayed - draw_routes on
    Selected person's path hidden - draw_routes off
    Set event logging mask - log_mask
    Set free thinking level - autonomy [1-100]
    Set game speed - sim_speed [-1000-1000]
    Set grass change value - edit_grass [number]
    Set grass growth - grow_grass [0-150]
    Set lot size - lot_size [number]
    Set maximum milliseconds to allow simulator - sim_limit [milliseconds]
    Set sim speed - sim_speed [-1000 - 1000]
    Set time of day (unpatched game version) - set_hour [1-24]
    Set z offset for thought bubbles - bubble_tweak [z offset value]
    Sets the neighborhood directory to the path - [directory path]
    Sets up the borders of the lot with non-editable flag - lot_border [ ]
    Sets whether menu items appear for in use objects - allow_inuse
    Show memory view window in debug builds of the
    game - memview
    Start sim logging - sim_log begin
    Swap the two house files and updates families - swap_houses [house number]    [house number]
    Ticks disabled - sweep off
    Ticks enabled - sweep on
    Tile information displayed - tile_info on
    Tile information hidden - tile_info off
    Toggle allowing visitors to be controlled using the keyboard -    visitor_control
    Toggle assets report - report_assets
    Toggle automatic object reset feature - auto_reset
    Toggle calls to PeekMessage within sim loop - sim_peek
    Toggle camera mode - cam_mode
    Toggle display of unavailable interactions in person control menus -    all_menus
    Toggle music - music
    Toggle object compression in save file - obj_comp
    Toggle quaternion transformations - quats
    Toggle sound log window - sound_log
    Toggle sounds - sound
    Toggle web page creation - html
    Total reload of people skeletons, animations, suits and skins -    reload_people
    Trigger sound event - soundevent
    Write out an RTE file every time a route is found - write_routes
    Write out behavior tuning constants to Tuning.txt - #export
    
Full Traits
    Create a Sim with no traits (0 nice, 0 active, etc.). Make him/her a yellow    potion, and have them drink it. Your Sim will have a personality inversion,    with all traits now at 10.
    
99 Neighborhoods
    Note: This procedure involves changing a game file; create a backup copy of    the file before proceeding. Enter The Sims folder and copy the    "TemplateUserData" file to the Desktop. Rename the file to    "UserData" followed by a number from "6" to    "99" for the corresponding neighborhood.

 

autonomy - выставляет самостоятельность симов. Значения 0-50-100
bubble_tweak - над головой появляется то, о чем думает сим
grid - появляется на участке сетка
history - история семьи
interests - интересы выбранного сима
log_mask - см.внизу
map_edit - редактируем карту
move_objects - передвижение абсолютно любых объектов 
prepare_lot - переместить и исправить лот
rosebud - деньги
rotation - вращение камеры
sim_log - не совсем понятно
sim_speed - скорость игры
sweep - ???
tile_info - появление какой-то информации
w - ???
xyzzy - сим должен произнести "xyzzy"
nessie - появляется динозавр Nessie
show_zones - показать общественніе и личніе участки
show_filter- ???
move_lots- ???
damagelist - список повреждений
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